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SportsBoat_F7G10.book Page 216 Wednesday, June 14, 2023 9:23 AM
Trouble recovery
tery or fuel vapors, which could cause engine does not start in 5 seconds, re-
an explosion. lease the main switch key or
“START/STOP” button and try again
If the boat battery runs down, the engines
after 15 seconds. Continuous crank-
can be started in an emergency using a 12-
ing for more than 5 seconds will dis-
volt booster battery and jumper cables.
charge the battery and the engines
To connect the jumper cables:
will not start. The starter motors may
(1) Connect the positive (+) terminal of the
also be damaged if they are engaged
dead battery to the positive (+) terminal
continuously for more than 5 seconds.
of the booster battery with the positive
(+) jumper cable.
Fuse replacement (AR220 / SX220)
(2) Connect one end of the negative (–)
jumper cable to the negative (–) terminal WARNING
of the booster battery. Do not use fuses of a higher amperage
(3) Connect the other end of the negative (–) than recommended. Substitution with a
jumper cable to an engine hanger. fuse that has an improper rating can cause
NOTICE: Be sure all connections are extensive electrical system damage and
secure and correct before attempting possible fire.
to start the engines. Any wrong con-
nection may damage the electrical If a fuse is blown, replace it with the proper
system. fuse.
To replace a fuse:
(1) Open the engine hood. (See page 122.)
(2) Unfasten the band.
1 2
1
5 4 3
1 Negative (–) jumper cable
2 Positive (+) jumper cable
3 Start battery
4 Booster battery 1 Band
5 Engine hanger
(3) Remove the fuse box from the air filter
(4) Start the engines, and then disconnect case by pulling the fuse box toward the
the jumper cables by reversing the above bow.
steps. NOTICE: Do not turn the main (4) While pushing both sides of the fuse box
switch key or push the “START/STOP” cover inward, pull the cover toward the
button for more than 5 seconds. If the bow and remove it.
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