Page 226 - LIT-18626-15-30
P. 226
SportsBoat_F7G11.book Page 214 Friday, May 24, 2024 6:06 PM
Trouble recovery
tery or fuel vapors, which could cause engine does not start in 5 seconds, re-
an explosion. lease the main switch key or
“START/STOP” button and try again
If the boat battery runs down, the engines
after 15 seconds. Continuous crank-
can be started in an emergency using a 12-
ing for more than 5 seconds will dis-
volt booster battery and jumper cables.
charge the battery and the engines
To connect the jumper cables:
will not start. The starter motors may
(1) Connect the positive (+) terminal of the
also be damaged if they are engaged
dead battery to the positive (+) terminal
continuously for more than 5 seconds.
of the booster battery with the positive
(+) jumper cable.
Fuse replacement (AR220 / SX220 /
(2) Connect one end of the negative (–)
222S)
jumper cable to the negative (–) terminal
of the booster battery. WARNING
(3) Connect the other end of the negative (–) Do not use fuses of a higher amperage
jumper cable to an engine hanger. than recommended. Substitution with a
NOTICE: Be sure all connections are fuse that has an improper rating can cause
secure and correct before attempting extensive electrical system damage and
to start the engines. Any wrong con- possible fire.
nection may damage the electrical
system. If a fuse is blown, replace it with the proper
fuse.
To replace a fuse:
(1) Open the engine hood. (See page 122.)
(2) Unfasten the band.
1 2
1
5 4 3
1 Negative (–) jumper cable
2 Positive (+) jumper cable
3 Start battery
4 Booster battery
5 Engine hanger 1 Band
(4) Start the engines, and then disconnect (3) Remove the fuse box from the air filter
the jumper cables by reversing the above case by pulling the fuse box toward the
steps. NOTICE: Do not turn the main bow.
switch key or push the “START/STOP”
button for more than 5 seconds. If the
214

